Default Scoring

The table below shows the scoring as applied by Berrie Bloem's Mah Jongg program.

Program Scoring Values
Regular Scoring Events Points Doubles Mah Jongg Hand Only
Going Mah Jongg 20 - Yes (Fixed)
Mah Jongg with an Original Hand - 3 Yes (Fixed)
Mah Jongg with a Standing Hand 100 - Yes (Fixed)
Mah Jongg while Snatching a Kong - 1 Yes (Fixed)
Mah Jongg with the Last Tile from the Wall 10 - Yes (Fixed)
Mah Jongg with a Drawn Tile 2 - Yes (Fixed)
Mah Jongg with a Loose Tile 10 - Yes (Fixed)
Mah Jongg with the Only Possible Tile 2 - Yes (Fixed)
No Chows in Hand 10 - Yes
No Scoring Value in Hand 10 - Yes
Pair of Player's Own Wind 2 - Yes
Pair of Wind of the Round 2 - Yes
Pair of Dragons 2 - Yes
Flower or Season 4 - No
Player's Own Flower or Season - 1 No
Complete Set of Flowers or Seasons - 3 No
Exposed Pung of Tile 2 to 8 2 - No
Exposed Pung of Tile 1 or 9 4 - No
Exposed Pung of Winds and Dragons 4 - No
Concealed Pung of Tile 2 to 8 4 - No
Concealed Pung of Tile 1 or 9 8 - No
Concealed Pung of Winds and Dragons 8 - No
Exposed Kong of Tile 2 to 8 8 - No
Exposed Kong of Tile 1 or 9 16 - No
Exposed Kong of Winds and Dragons 16 - No
Concealed Kong of Tile 2 to 8 16 - No
Concealed Kong of Tile 1 or 9 32 - No
Concealed Kong of Winds and Dragons 32 - No
Pung or Kong of Player's Own Wind - 1 No
Pung or Kong of Wind of the Round - 1 No
Pung or Kong of Dragons - 1 No
One Suit with Winds and Dragons - 1 No
All One Suit - 3 No
One and Nines with Winds and Dragons - 1 No
All One and Nines - 3 No
All Winds and Dragons - 3 No

The Special Hands Points Doubles Total Value
Picked by the Golden Cock 100 - No
Buried Treasure 300 - No
Terrestrial Blessing 800 - Yes
Little Snake 1000 - Yes (Fixed)
Snake of the Four Winds 1200 - Yes (Fixed)
Snake of Dragons 1400 - Yes (Fixed)
Great Snake 1500 - Yes
Thirteen Wonderful Lanterns 1600 - Yes (Fixed)
Calling Nine Tile Hand 1800 - Yes (Fixed)
Mah Jongg of Winds and Dragons 1900 - Yes
Three Great Scholars 2000 - Yes
Rose of the Winds 2200 - Yes (Fixed)
Four Small Siamese Sisters 2500 - Yes
Four Great Siamese Sisters 2700 - Yes
Three Adopted Sons of the Red Dragon 2800 - Yes
Three Adopted Sons of the Wind 2800 - Yes
Enemies 3000 - Yes (Fixed)
Small Green Minor Hand 3000 - Yes
Small Green Major Hand 3200 - Yes
Three Adopted Sons of Dragon Nine 3300 - Yes
Three Adopted Sons of Dragon One 3300 - Yes
Red and Green Hand 3400 - Yes
Great Green Minor Hand 3500 - Yes
Great Green Major Hand 3600 - Yes
Fourfold Homely Happiness 4000 - Yes
Mah Jongg of the Crazy Monkey 4500 - Yes (Fixed)
Mah Jongg of the Mandarin 5000 - Yes (Fixed)
Imperial Mah Jongg 6000 - Yes (Fixed)

Berrie Bloem's Mah Jongg - The REAL Game!(TM) Beginners Game Explanation Scoring Rules History
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